Life Skills

Browse 85 life skills entries, search names and descriptions, and compare their attributes.

85 entries
Showing 73–85 of 85 entries

Material Find II

Increase material gathered from resource nodes by 30%

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[15000]
Notable node
Yes

Item Find II

Increase Item Find by 20%

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[15000]
Notable node
Yes

Storage Page

Unlock an additional storage page.

Max level
1
Gold costs (gold)
[54000]
Notable node
Yes

XP Gain II

Increase XP Gain by 15%

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[100000]
Notable node
Yes

Utility Potion Auto-Use Slot

Unlock a slot for a utility potion, which is used automatically during combat whenever its buff is not active.

Max level
1
Gold costs (gold)
[25000]
Notable node
No

Food Auto-Use Slot

Unlock a slot for a food, which is used automatically during combat whenever its buff is not active.

Max level
1
Gold costs (gold)
[100000]
Notable node
Yes

Soul Reliquary I

Increase Soul Shard carry limit by 100.

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[1000]
Notable node
No

XP Gain II

Increase XP Gain by 15%

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[150000]
Notable node
Yes

Gold Find II

Increase Gold Find by 15%

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[150000]
Notable node
Yes

Capacity II

Increase Carriage Capacity by 2

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[150000]
Notable node
Yes

XP Gain II

Increase XP Gain by 15%

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[150000]
Notable node
Yes

Gold Find II

Increase Gold Find by 15%

Rank 1 configuration values; final character effects have not been gameplay-tested.

Max level
1
Gold costs (gold)
[150000]
Notable node
Yes

Equipment Auto-Sell

During combat, automatically sells equipment of the selected rarities the moment the carriage picks it up. Sold equipment does not take up carriage space.

Max level
1
Gold costs (gold)
[1500]
Notable node
No

Content build: 25613402 · 2026-09-30