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Permanent bonuses

Browse permanent bonuses with attributes, acquisition and related characters and quests.

61 entries
Showing 1–24 of 61 entries

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 2.

Location
Abandoned Mine, on a box on the ledge above the gate-gear lever wheel.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.

Location
Chest in the cave behind the waterfalls south of Xardas's old (sunken) tower.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.

Location
Gorn's camp, in a chest.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.

Location
Lurker cave in the lake near Jacko's camp, by the New Camp entrance.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.

Location
Old Mine, in the cave with the quest gear.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 2.

Location
Orc Cemetery, on a mummified orc next to the gate with the missing lever.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 5.

Location
Sleeper's Temple, in the cave pit of the first room.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.

Location
Small island with a shipwreck below the old lighthouse.
Attributes
Dexterity
Points each
1
Times available
1

Dexterity +2 (Permanent bonuses). Attributes: Dexterity; Points each: 2; Earliest chapter: 1.

Location
Chest on top of the orc tower with the broken bridge.
Attributes
Dexterity
Points each
2
Times available
1

Dexterity +2 (Permanent bonuses). Attributes: Dexterity; Points each: 2; Earliest chapter: 1.

Location
Treasure chest in Quentin's bandit camp. You can run past Brannok without a fight.
Attributes
Dexterity
Points each
2
Times available
1

Dexterity +5 (Permanent bonuses). Attributes: Dexterity; Points each: 5; Earliest chapter: 5.

Location
Sleeper's Temple forge chest.
Attributes
Dexterity
Points each
5
Times available
1

Dexterity +5 (Permanent bonuses). Attributes: Dexterity; Points each: 5; Earliest chapter: 5.

Location
Sleeper's Temple, in one of the two chests flanking the bridge at the huge gates by the lava machine.
Attributes
Dexterity
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.

Location
Chest at Cavalorn's hut in the eastern forest.
Attributes
Health
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.

Location
Chest near the fire lizard altar, close to the Swamp Camp Focus stone.
Attributes
Health
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.

Location
Cliff ledge below the Juvenile Troll cave.
Attributes
Health
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.

Location
Lars's shack in the New Camp.
Attributes
Health
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.

Location
Near a statue left of the New Mine, coming from the New Camp.
Attributes
Health
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 4.

Location
New Mine, first minecrawler pit: up a climbable wall, then jump to the ledge.
Attributes
Health
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 2.

Location
Riordian's reward for a crawler queen's gland. Requires the Bestiary of Khorinis II from the Old Mine tunnels shown to Cavalorn first, and you must refuse to hand him the gland. As of 1.02 only ONE of the four gland takers (Cavalorn, Riordian, Kalom, Damarok) ever accepts one, so this locks you out of a trophy-skill lesson.
Attributes
Health
Points each
5
Times available
1

Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 3.

Location
Riordian's reward for the Focus stones, paid together with the +2 Mana.
Attributes
Health
Points each
5
Times available
1

Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 4.

Location
Orc medicine in the Free Mine boss room, next to the dead orc behind the fence (same spot as the +4 Mana).
Attributes
Health
Points each
10
Times available
1

Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 1.

Location
Orc medicine on the same tundra orc corpse as the +4 Mana, behind the waterfall tower left of the Old Mine.
Attributes
Health
Points each
10
Times available
1

Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 5.

Location
Sleeper's Temple, in one of the two chests flanking the bridge at the huge gates by the lava machine.
Attributes
Health
Points each
10
Times available
1

Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 1.

Location
The Ore Barons' chests in the Old Camp castle: one in Arto's chest, one in Scar's.
Attributes
Health
Points each
10
Times available
2