Permanent bonuses
Browse permanent bonuses with attributes, acquisition and related characters and quests.
61 entriesDexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 2.
- Location
- Abandoned Mine, on a box on the ledge above the gate-gear lever wheel.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.
- Location
- Chest in the cave behind the waterfalls south of Xardas's old (sunken) tower.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.
- Location
- Gorn's camp, in a chest.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.
- Location
- Lurker cave in the lake near Jacko's camp, by the New Camp entrance.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.
- Location
- Old Mine, in the cave with the quest gear.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 2.
- Location
- Orc Cemetery, on a mummified orc next to the gate with the missing lever.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 5.
- Location
- Sleeper's Temple, in the cave pit of the first room.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +1 (Permanent bonuses). Attributes: Dexterity; Points each: 1; Earliest chapter: 1.
- Location
- Small island with a shipwreck below the old lighthouse.
- Attributes
- Dexterity
- Points each
- 1
- Times available
- 1
Dexterity +2 (Permanent bonuses). Attributes: Dexterity; Points each: 2; Earliest chapter: 1.
- Location
- Chest on top of the orc tower with the broken bridge.
- Attributes
- Dexterity
- Points each
- 2
- Times available
- 1
Dexterity +2 (Permanent bonuses). Attributes: Dexterity; Points each: 2; Earliest chapter: 1.
- Location
- Treasure chest in Quentin's bandit camp. You can run past Brannok without a fight.
- Attributes
- Dexterity
- Points each
- 2
- Times available
- 1
Dexterity +5 (Permanent bonuses). Attributes: Dexterity; Points each: 5; Earliest chapter: 5.
- Location
- Sleeper's Temple forge chest.
- Attributes
- Dexterity
- Points each
- 5
- Times available
- 1
Dexterity +5 (Permanent bonuses). Attributes: Dexterity; Points each: 5; Earliest chapter: 5.
- Location
- Sleeper's Temple, in one of the two chests flanking the bridge at the huge gates by the lava machine.
- Attributes
- Dexterity
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.
- Location
- Chest at Cavalorn's hut in the eastern forest.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.
- Location
- Chest near the fire lizard altar, close to the Swamp Camp Focus stone.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.
- Location
- Cliff ledge below the Juvenile Troll cave.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.
- Location
- Lars's shack in the New Camp.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 1.
- Location
- Near a statue left of the New Mine, coming from the New Camp.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 4.
- Location
- New Mine, first minecrawler pit: up a climbable wall, then jump to the ledge.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 2.
- Location
- Riordian's reward for a crawler queen's gland. Requires the Bestiary of Khorinis II from the Old Mine tunnels shown to Cavalorn first, and you must refuse to hand him the gland. As of 1.02 only ONE of the four gland takers (Cavalorn, Riordian, Kalom, Damarok) ever accepts one, so this locks you out of a trophy-skill lesson.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +5 (Permanent bonuses). Attributes: Health; Points each: 5; Earliest chapter: 3.
- Location
- Riordian's reward for the Focus stones, paid together with the +2 Mana.
- Attributes
- Health
- Points each
- 5
- Times available
- 1
Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 4.
- Location
- Orc medicine in the Free Mine boss room, next to the dead orc behind the fence (same spot as the +4 Mana).
- Attributes
- Health
- Points each
- 10
- Times available
- 1
Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 1.
- Location
- Orc medicine on the same tundra orc corpse as the +4 Mana, behind the waterfall tower left of the Old Mine.
- Attributes
- Health
- Points each
- 10
- Times available
- 1
Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 5.
- Location
- Sleeper's Temple, in one of the two chests flanking the bridge at the huge gates by the lava machine.
- Attributes
- Health
- Points each
- 10
- Times available
- 1
Health +10 (Permanent bonuses). Attributes: Health; Points each: 10; Earliest chapter: 1.
- Location
- The Ore Barons' chests in the Old Camp castle: one in Arto's chest, one in Scar's.
- Attributes
- Health
- Points each
- 10
- Times available
- 2