Charged and Ready
Basic Attack hits grant a charge. At 10 charges, gain +30% to all damage for 3s.
Rank 1 configuration values; final character effects have not been gameplay-tested.
- Max rank
- 1
- Talent group
- Capstone30
- Unlock level
- 30
Browse 162 talents entries, search names and descriptions, and compare their attributes.
Basic Attack hits grant a charge. At 10 charges, gain +30% to all damage for 3s.
Rank 1 configuration values; final character effects have not been gameplay-tested.
Each Basic Attack hit adds a shield equal to 3% of your Max HP for 4s.
Rank 1 configuration values; final character effects have not been gameplay-tested.
+15% All Damage while you are Healthy (above 80% HP).
Rank 1 configuration values; final character effects have not been gameplay-tested.
+2% Critical Hit Chance
Rank 1 configuration values; final character effects have not been gameplay-tested.
[Bleed] Ability hits have a 5% chance to execute non-Boss enemies below 30% HP.
Rank 1 configuration values; final character effects have not been gameplay-tested.
Valiant Strike has an additional 10% chance to inflict [Vulnerable].
Rank 1 configuration values; final character effects have not been gameplay-tested.
Each direct enemy hit restores 1% of your Max Mana.
Rank 1 configuration values; final character effects have not been gameplay-tested.
Rending Onslaught carves 1 additional cuts.
Rank 1 configuration values; final character effects have not been gameplay-tested.
[Basic Attack] damage +100%, but Mana gained from Basic Attacks −50%.
Rank 1 configuration values; final character effects have not been gameplay-tested.
Consumes 1% of your Max Mana each second to gain +75% [Strong Attack] damage and 20% reduced ability Mana cost.
Rank 1 configuration values; final character effects have not been gameplay-tested.
When an enemy dies while Bleeding, or is slain by a [Bleed] Ability, gain a stack of [Bloodlust] for 15s, increasing your Damage by 50% per stack, up to 10 stacks.
Rank 1 configuration values; final character effects have not been gameplay-tested.
After every 5 direct enemy hits, counterattack nearby enemies for 250% weapon damage as Physical damage.
Rank 1 configuration values; final character effects have not been gameplay-tested.
+10% Critical Hit Damage
Rank 1 configuration values; final character effects have not been gameplay-tested.
3% of your Max HP is added to your Thorn.
Rank 1 configuration values; final character effects have not been gameplay-tested.
Whirlwind strikes and spins 10% faster. +5% Movement Speed while channeling Whirlwind.
Rank 1 configuration values; final character effects have not been gameplay-tested.
Casting a [Warcry] reduces nearby enemies’ damage dealt by 5% for 3s.
Rank 1 configuration values; final character effects have not been gameplay-tested.
+10% Damage to Vulnerable targets
Rank 1 configuration values; final character effects have not been gameplay-tested.
Content build: 25613402 · 2026-09-30
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