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World Settings

Enshrouded proposes to create several worlds. Although Embervale is the same regardless of your game type, you can still adjust certain characteristics such as the difficulty or the quantity of loot. Each world can be named to make it easier to manage=.

General Information

Enshrouded proposes to create several worlds. Although Embervale is the same regardless of your game type, you can still adjust certain characteristics such as the difficulty or the quantity of loot. Each world can be named to make it easier to manage=.

Technical Information

Your saves are stored in a different location depending on your steam configuration :

  • Local saves : %USERPROFILE%/Saved Games/

  • Cloud saves : C:\Program Files (x86)\Steam\userdata\YourSteamUserID\1203620\remote

Find more informations on the official help article.

Difficulties

On the world creation process, you can choose a difficulty :

  • Difficulty Relaxed.png

    Relaxed : This is the most relaxed and easiest preset. Enemy amount and difficulty are tuned down, while resource gain is increased. If you mainly love to build huge bases, this is the mode for you.

  • Difficulty Default.png

    Default : This is a balanced preset and is recommanded as first time experience for most players. Enemy amount and difficulty is challenging but not overwhelming.

  • Difficulty Hard.png

    Hard : If you love a challenging combat experience, this preset is for you. There are more enemies in the game world, they attack more often and deal more damage.

  • Difficulty Survival.png

    Survival : Choose this difficulty if the "Hard" preset is too forgiving. In "Survival", you will gain less XP and have lower health. Additional survival mechanics like hunger are introduced.

  • Difficulty Custom.png

    Custom : Customize your adventure.

You can change world difficulty from the world selection screen by clicking on Edit button. Then, you can delete a world from this screen (This operation is irreversible)

Enemy Difficulty

Setting name

Possible values

Description

Enemy Damage

25%

50% (

Difficulty Relaxed.png

)

75%

100% (

Difficulty Default.png

)

150% (

Difficulty Hard.pngDifficulty Survival.png

)

200%

300%

400%

500%

Scales all enemy damage by this value.

Boss Damage

20%

30%

40%

50% (

Difficulty Relaxed.png

)

60%

70%

80%

90%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

150%

200%

250%

300%

350%

400%

450%

500%

This setting scales the damage of boss attacks.

Enemy Health

25%

50% (

Difficulty Relaxed.png

)

75%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

150%

200%

300%

400%

Scales all enemy health by this value.

Boss Health

20%

30%

40%

50% (

Difficulty Relaxed.png

)

60%

70%

80%

90%

100% (

Difficulty Default.png

)

150% (

Difficulty Hard.pngDifficulty Survival.png

)

200%

250%

300%

350%

400%

Scales all health of bosses by this value.

Enemy Stamina

50% (

Difficulty Relaxed.png

)

75%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

125%

150%

175%

200%

Scales all enemy stamina by this value. It will take longer to stun enemies with a higher enemy stamina

Enemy Perception Range

50%

75% (

Difficulty Relaxed.png

)

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

125%

150%

175%

200%

Scales how far enemies can see and hear the player.

Pacify Enemies

Off (

Difficulty Relaxed.pngDifficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

On

If turned on, enemies won't attack the players until they are attacked.

Simultaneous Enemy Attacks

Easy (

Difficulty Relaxed.png

)

Default (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

Hard

Very Hard

This setting controls how many enemies are allowed to attack at the same time.

Emeny Attack Frequency

25%

50% (

Difficulty Relaxed.png

)

75%

100% (

Difficulty Default.png

)

150% (

Difficulty Hard.pngDifficulty Survival.png

)

200%

300%

400%

Scales the frequency of enemy attacks.

Enemy Amount

Few (

Difficulty Relaxed.png

)

Normal (

Difficulty Default.png

)

More (

Difficulty Hard.pngDifficulty Survival.png

)

Many

This setting controls the amount of enemies in the world.

Player

Setting name

Possible values

Description

Player Health

400%

300%

200% (

Difficulty Relaxed.png

)

150%

100% (

Difficulty Default.pngDifficulty Hard.png

)

75% (

Difficulty Survival.png

)

50%

25%

Scales the maximum player health.

Player Mana

400%

300%

200% (

Difficulty Relaxed.png

)

150%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

75%

50%

25%

Scales the maximum player mana.

Player Stamina

400%

300%

200% (

Difficulty Relaxed.png

)

150%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

75%

50%

25%

Scales the maximum player stamina.

Body Heat

200% (

Difficulty Relaxed.png

)

150%

100% (

Difficulty Default.pngDifficulty Hard.png

)

75% (

Difficulty Survival.png

)

50%

Scales how long you can survive in a cold environement.

Mining XP

200%

150%

125% (

Difficulty Relaxed.png

)[1]

100% (

Difficulty Default.png

)

75% (

Difficulty Hard.pngDifficulty Survival.png

)

50%

25%

0%

Scale the amount of XP received by mining resources.

Quest & Exploration XP

200%

150%

100% (

Difficulty Relaxed.pngDifficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

75%

50%

25%

Scales the amount of XP received by exploring and completing quests.

Combat XP

200%

150% (

Difficulty Relaxed.png

)

100% (

Difficulty Default.png

)

75%

50% (

Difficulty Hard.pngDifficulty Survival.png

)

25%

Scales the amount of XP received through combat.

Survival

Setting name

Possible values

Description

Starvation Mode

Off (

Difficulty Relaxed.pngDifficulty Default.pngDifficulty Hard.png

)

On (

Difficulty Survival.png

)

Enables hunger and starvation. You will need to regularly eat or drink to survive.

Time until starvation[2]

20min

15min

10min (

Difficulty Survival.png

)

8min

5min

This setting controls the length of the hungry state before starvation sets in.

Time In The Shroud

200%

150% (

Difficulty Relaxed.png

)

125%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

90%

80%

70%

60%

50%

Scales how long player characters can remain within the Shroud.

Loot Loss On Death

Keep All (

Difficulty Relaxed.png

)

Default (

Difficulty Default.pngDifficulty Hard.png

)

Lose All (

Difficulty Survival.png

)

You can either keep or lose all items from your backpack when dying. In the default setting, you only lose materials. Lost items are stored in a tombstone and can be recovered there.

Day Duration

2min

4min

8min

12min

20min

30min (

Difficulty Relaxed.pngDifficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

45min

1h

Scales the length of daytime. A Smaller value equals shorter daytime.

Night Duration

2min

4min

8min

12min ((

Difficulty Relaxed.pngDifficulty Default.pngDifficulty Hard.png

)

20min (

Difficulty Survival.png

)

30min

45min

1h

Scales the length of nighttime. A smaller value equals a shorter nighttime.

Food Buff Duration

200%

175%

150% (

Difficulty Relaxed.png

)

125%

100% (

Difficulty Default.png

)

90% (

Difficulty Hard.png

)

80%

70% (

Difficulty Survival.png

)

60%

50%

Scales food buff durations.

Weapon Durability

On (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

Off (

Difficulty Relaxed.png

)

If this setting is switched off, weapons don't break anymore.[3]

Harsh Weather Occurences

Often (

Difficulty Survival.png

)

Normal (

Difficulty Default.pngDifficulty Hard.png

)

Rare (

Difficulty Relaxed.png

)

Off

Adjust the frequency of harsh weather occurences.

Glider Turbulences

Off (

Difficulty Relaxed.png

)

On (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

Enables / Disables turbulences during gliding.

Taming Startle Repercussion

Keep Progress (

Difficulty Relaxed.png

)

Lose Some Progress (

Difficulty Default.pngDifficulty Hard.png

)

Lose All Progress (

Difficulty Survival.png

)

Defines how much taming progress you lose when you scare an animal.

Curse Chance

Off (

Difficulty Relaxed.png

)

Default (

Difficulty Default.pngDifficulty Hard.png

)

High (

Difficulty Survival.png

)

Define likelihood of being afflicted by a curse.

Resources

Setting name

Possible values

Description

Workshop Production Speed

200% (

Difficulty Relaxed.png

)

175%

150%

125%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

75%

50%

25%

Scales the speed of production for workshop items.

Plant Growth Speed

200% (

Difficulty Relaxed.png

)

175%

150%

125%

100% (

Difficulty Default.pngDifficulty Hard.pngDifficulty Survival.png

)

75%

50%

25%

Scales the value of the plant growth speed.

Weapon Upgrade Cost

25%

30%

50% (

Difficulty Relaxed.png

)

75%

100% (

Difficulty Default.pngDifficulty Hard.png

)

125% (

Difficulty Survival.png

)

150%

175%

200%

Scales the amount of Runes required for upgrading weapons.

Weapon Upgrade Recycling Yield

100% (

Difficulty Relaxed.png

)

90%

80%

70%

60%

50% (

Difficulty Default.pngDifficulty Hard.png

)

40%

30% (

Difficulty Survival.png

)

20%

10%

0%

Scales the amount of Runes that are returned to you when salvaging upgraded weapons.

Mining Damage

200%

150% (

Difficulty Relaxed.png

)

100% (

Difficulty Default.pngDifficulty Hard.png

)

75% (

Difficulty Survival.png

)

50%

This scales the mining damage. A higher mining damage leads to increased terraforming and more yield of resources per hit.

Loot Amount

200%

150% (

Difficulty Relaxed.png

)

100% (

Difficulty Default.pngDifficulty Hard.png

)

75% (

Difficulty Survival.png

)

50%

25%

Scales the amount of materials per loot stack.

Dedicated Server Settings

The default server settings based on update 0.9.0.0. Read more about it on the Official Server Settings article.

{
"name": "Enshrouded Server",
"saveDirectory": "./savegame",
"logDirectory": "./logs",
"ip": "0.0.0.0",
"queryPort": 15637,
"slotCount": 16,
"tags": [
],
"voiceChatMode": "Proximity",
"enableVoiceChat": false,
"enableTextChat": false,
"gameSettingsPreset": "Default",
"gameSettings": {
"playerHealthFactor": 1,
"playerManaFactor": 1,
"playerStaminaFactor": 1,
"playerBodyHeatFactor": 1,
"playerDivingTimeFactor": 1,
"enableDurability": true,
"enableStarvingDebuff": false,
"foodBuffDurationFactor": 1,
"fromHungerToStarving": 600000000000,
"shroudTimeFactor": 1,
"tombstoneMode": "AddBackpackMaterials",
"enableGliderTurbulences": true,
"weatherFrequency": "Normal",
"fishingDifficulty": "Normal",
"miningDamageFactor": 1,
"plantGrowthSpeedFactor": 1,
"resourceDropStackAmountFactor": 1,
"factoryProductionSpeedFactor": 1,
"perkUpgradeRecyclingFactor": 0.500000,
"perkCostFactor": 1,
"experienceCombatFactor": 1,
"experienceMiningFactor": 1,
"experienceExplorationQuestsFactor": 1,
"randomSpawnerAmount": "Normal",
"aggroPoolAmount": "Normal",
"enemyDamageFactor": 1,
"enemyHealthFactor": 1,
"enemyStaminaFactor": 1,
"enemyPerceptionRangeFactor": 1,
"bossDamageFactor": 1,
"bossHealthFactor": 1,
"threatBonus": 1,
"pacifyAllEnemies": false,
"tamingStartleRepercussion": "LoseSomeProgress",
"dayTimeDuration": 1800000000000,
"nightTimeDuration": 720000000000,
"curseModifier": "Normal"
},
"userGroups": [
{
"name": "Admin",
"password": "AdminXXXXXXXX",
"canKickBan": true,
"canAccessInventories": true,
"canEditWorld": true,
"canEditBase": true,
"canExtendBase": true,
"reservedSlots": 0
},
{
"name": "Friend",
"password": "FriendXXXXXXXX",
"canKickBan": false,
"canAccessInventories": true,
"canEditWorld": true,
"canEditBase": true,
"canExtendBase": false,
"reservedSlots": 0
},
{
"name": "Guest",
"password": "GuestXXXXXXXX",
"canKickBan": false,
"canAccessInventories": false,
"canEditWorld": true,
"canEditBase": false,
"canExtendBase": false,
"reservedSlots": 0
},
{
"name": "Visitor",
"password": "VisitorXXXXXXXX",
"canKickBan": false,
"canAccessInventories": false,
"canEditWorld": false,
"canEditBase": false,
"canExtendBase": false,
"reservedSlots": 0
}
],
"bans": [
]
}

References

  1. ↑Player Mining XP bar is currently bug : value of 125% is only accessible when you click on the Relaxed button.

  2. ↑This setting is not used for difficulties under Survival. You must enable Starvation Mode to use this setting.

  3. ↑Also for armor, shield, tools (like pickaces) but not for torches

Sources

Game information adapted from Enshrouded Wiki contributors. Text is available under CC BY-SA 4.0; individual media may have separate terms. Presentation and connections are arranged by MyGamesWiki.

Sources & coverage →