ARK WIKI · Items
Narcotic
Combine five Narcoberries (or the documented mushroom alternative) with one Spoiled Meat to make one Narcotic.

- Weight
- 0.1 weight units
- Stack size
- 100
- Engram learn level
- 6
- Source-listed crafting XP
- 2 XP
Level to learn the item engram; not a universal requirement to use the item, ride a creature, or craft from a blueprint.
Narcotic: weight 0.1, stack limit 100, engram learn level 6. Material records retain their source conditions. Mortar and Pestle and Chemistry Bench are separate complete recipes. Narcotic does not spoil in inventory; an unrelated “decomposes” field is not a spoil timer.
Quick info
Observed in the linked public reference; not independently tested in-game.
- Item type
- Consumable / miscellaneous
- Tek
- No
- Variable quality
- No
- Blueprint available
- No
- Consumable
- Yes
Blueprints & commands
GFI item (1, primitive)
cheat gfi PrimalItemConsumable_Narcotic_C 1 0 0Blueprint reference
/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Narcotic.PrimalItemConsumable_NarcoticRecipes & processing
Mortar and Pestle
CraftingMortar and Pestle; output 1.
Chemistry Bench
CraftingChemistry Bench; output 6. Electricity required. Gasoline required.
Questions & scope
Combine five Narcoberries (or the documented mushroom alternative) with one Spoiled Meat to make one Narcotic.
What is the Mortar and Pestle Narcotic recipe?
Combine five Narcoberries (or the documented mushroom alternative) with one Spoiled Meat to make one Narcotic.
What changes at a Chemistry Bench?
The separate batch uses 20 berries or the alternative and four Spoiled Meat to make six Narcotic. The bench requires electricity and gasoline.
Public-source review: · MyGamesWiki
Original ASE, standard unmodded rules. Values and durations are reference baselines, not live-game tests; server, single-player, event and incubation settings can change results.
Source record
Consult the linked source for context. Server settings and game updates can affect the values shown here.


