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Items & recipes · Classic ASE

Cooked Meat

Cooked Meat: weight 0.1, stack limit 50. The listed recipe uses 1 ingredient types and produces 1 per craft.

Item properties

Item type
Food / consumable
Weight
0.1 weight units
Stack limit
50 items
Standard recipe
Yes
Base crafting time
20 s
Crafting XP
1 XP
Output per craft
1 items
Ingredient types
1 types

Crafting ingredients1

  • Raw MeatExact material class required; child-class substitutes are not accepted.× 1 per craft

Used to craft16

Quantities show how much Cooked Meat each listed recipe consumes, not the target item's output.

NameQuantity
Basic Augmented Kibble1 per craft
Basic Kibble1 per craft
Cooked Meat JerkyExact material class required; child-class substitutes are not accepted.1 per craft
Dino Uncle Sam Hat Skin250 per craft
Enduro Stew9 per craft
Fireworks Flaregun Skin25 per craft
Fireworks Rocket Launcher Skin50 per craft
Flying Disc Skin250 per craft
Focal Chili9 per craft
Grilling Spatula Skin250 per craft
Lazarus Chowder9 per craft
Retro Sunglasses Skin250 per craft
Sunglasses Skin250 per craft
Torch Sparkler Skin10 per craft
Uncle Sam Hat Skin250 per craft
Water Soaker Skin250 per craft

Blueprint reference

Blueprint classPrimalItemConsumable_CookedMeat_C

Source record

Values reflect the linked classic ASE snapshot. Server settings, later updates and mods can differ.

Sources & coverage →