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Loot tables · JAVA 26.3

minecraft:gameplay/fishing/junk

minecraft:gameplay/fishing/junk

At a glance

Loot resource group
gameplay
Loot pool count
1
Definition type
minecraft:fishing

Loot pools

Weights are relative within the applicable pool. Conditions, rolls and modifiers affect the final drops; these values are not drop percentages.

Pool 1

Rolls
1
Lily PadRelative weight: 17
Leather BootsRelative weight: 10
Modifier
Type
minecraft:set_damage
damage
Type
minecraft:uniform
Maximum
0.9
Minimum
0
LeatherRelative weight: 10
BoneRelative weight: 10
PotionRelative weight: 10
Modifier
Type
minecraft:set_potion
id
minecraft:water
StringRelative weight: 5
Fishing RodRelative weight: 2
Modifier
Type
minecraft:set_damage
damage
Type
minecraft:uniform
Maximum
0.9
Minimum
0
BowlRelative weight: 10
StickRelative weight: 5
Modifier
Type
minecraft:set_count
Count
10
Tripwire HookRelative weight: 10
Rotten FleshRelative weight: 10
BambooRelative weight: 10
Condition
Type
minecraft:location_check
Predicate

Related entries

Source record

Extracted from the version shown above. Runtime behaviour and data-pack overrides may differ.

Game data pathdata/minecraft/loot_table/gameplay/fishing/junk.json

Minecraft Java Edition 26.3 client resources ↗Official Mojang resource

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