Loot tables · JAVA 26.3
minecraft:gameplay/fishing/junk
minecraft:gameplay/fishing/junkAt a glance
- Loot resource group
- gameplay
- Loot pool count
- 1
- Definition type
minecraft:fishing
Loot pools
Weights are relative within the applicable pool. Conditions, rolls and modifiers affect the final drops; these values are not drop percentages.
Pool 1
- Rolls
- 1
Lily PadRelative weight: 17
Leather BootsRelative weight: 10
- Modifier
- Type
minecraft:set_damage- damage
- Type
minecraft:uniform- Maximum
- 0.9
- Minimum
- 0
LeatherRelative weight: 10
BoneRelative weight: 10
PotionRelative weight: 10
- Modifier
- Type
minecraft:set_potion- id
minecraft:water
StringRelative weight: 5
Fishing RodRelative weight: 2
- Modifier
- Type
minecraft:set_damage- damage
- Type
minecraft:uniform- Maximum
- 0.9
- Minimum
- 0
BowlRelative weight: 10
StickRelative weight: 5
- Modifier
- Type
minecraft:set_count- Count
- 10
Tripwire HookRelative weight: 10
Rotten FleshRelative weight: 10
BambooRelative weight: 10
- Condition
- Type
minecraft:location_check- Predicate
- Biomes
- Jungle · Sparse Jungle · Bamboo Jungle
Related entries
Source record
Extracted from the version shown above. Runtime behaviour and data-pack overrides may differ.
Game data pathdata/minecraft/loot_table/gameplay/fishing/junk.json
Minecraft Java Edition 26.3 client resources ↗Official Mojang resource
Sources & coverage →