Loot tables · JAVA 26.3
minecraft:chests/jungle_temple
minecraft:chests/jungle_templeAt a glance
- Loot resource group
- chests
- Loot pool count
- 2
- Definition type
- Chest
Loot pools
Weights are relative within the applicable pool. Conditions, rolls and modifiers affect the final drops; these values are not drop percentages.
Pool 1
- Rolls
- Type
minecraft:uniform- Maximum
- 6
- Minimum
- 2
DiamondRelative weight: 3
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 3
- Minimum
- 1
Iron IngotRelative weight: 10
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 5
- Minimum
- 1
Gold IngotRelative weight: 15
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 7
- Minimum
- 2
BambooRelative weight: 15
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 3
- Minimum
- 1
EmeraldRelative weight: 2
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 3
- Minimum
- 1
BoneRelative weight: 20
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 6
- Minimum
- 4
Rotten FleshRelative weight: 16
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 7
- Minimum
- 3
LeatherRelative weight: 3
- Modifier
- Type
minecraft:set_count- Count
- Type
minecraft:uniform- Maximum
- 5
- Minimum
- 1
- Modifier
- Type
minecraft:enchant_with_levels- Levels
- 30
- options
#minecraft:on_random_loot
Source record
Extracted from the version shown above. Runtime behaviour and data-pack overrides may differ.
Game data pathdata/minecraft/loot_table/chests/jungle_temple.json
Minecraft Java Edition 26.3 client resources ↗Official Mojang resource
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