Enchantments · JAVA 26.3
Quick Charge
minecraft:quick_chargeAt a glance
- Anvil cost multiplier
- 2
- Maximum enchanting cost
- Base
- 50
- Per level above 1
- 0
- Maximum level
- 3
- Minimum enchanting cost
- Base
- 12
- Per level above 1
- 20
- Active equipment slots
- mainhand · offhand
- Supported item definition
#minecraft:enchantable/crossbow- Enchantment selection weight
- 5
Enchantment effects
- crossbow charge time
- Type
minecraft:add- Value
- Type
minecraft:linear- Base
- -0.25
- Per level above 1
- -0.25
- crossbow charging sounds
- end
minecraft:item.crossbow.loading_end- start
minecraft:item.crossbow.quick_charge_1
- end
minecraft:item.crossbow.loading_end- start
minecraft:item.crossbow.quick_charge_2
- end
minecraft:item.crossbow.loading_end- start
minecraft:item.crossbow.quick_charge_3
Related entries
Source record
Extracted from the version shown above. Runtime behaviour and data-pack overrides may differ.
Game data pathdata/minecraft/enchantment/quick_charge.json
Minecraft Java Edition 26.3 client resources ↗Official Mojang resource
Sources & coverage →